ThemeParks.wiki Parks API - v2.0.0
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    Type Alias LiveQueue

    type LiveQueue = {
        BOARDING_GROUP?: {
            allocationStatus: BoardingGroupState;
            currentGroupEnd: number | null;
            currentGroupStart: number | null;
            estimatedWait: number | null;
            nextAllocationTime: string | null;
        };
        PAID_RETURN_TIME?: {
            price: PriceData;
            returnEnd: string
            | null;
            returnStart: string | null;
            state: ReturnTimeState;
        };
        PAID_STANDBY?: { waitTime: number
        | null };
        RETURN_TIME?: {
            returnEnd: string | null;
            returnStart: string | null;
            state: ReturnTimeState;
        };
        SINGLE_RIDER?: { waitTime: number
        | null };
        STANDBY?: { waitTime?: number | null };
    }
    Index

    Properties

    BOARDING_GROUP?: {
        allocationStatus: BoardingGroupState;
        currentGroupEnd: number | null;
        currentGroupStart: number | null;
        estimatedWait: number | null;
        nextAllocationTime: string | null;
    }

    Boarding Group queue type for attractions that offer it. You get allocated a boarding group number and wait until your group is called. No additional cost.

    Type Declaration

    • allocationStatus: BoardingGroupState

      State of boarding group availability

    • currentGroupEnd: number | null

      Current boarding group end number

    • currentGroupStart: number | null

      Current boarding group start number

    • estimatedWait: number | null

      Estimated wait time in minutes

    • nextAllocationTime: string | null

      Next boarding group allocation time

    PAID_RETURN_TIME?: {
        price: PriceData;
        returnEnd: string | null;
        returnStart: string | null;
        state: ReturnTimeState;
    }

    Paid Return Time queue type for attractions that offer it. You pay an additional cost to get a return time to come back and ride the attraction later, instead of waiting in a physical line.

    Type Declaration

    • price: PriceData

      Price information for paid return time

    • returnEnd: string | null

      End time of return window

    • returnStart: string | null

      Start time of return window

    • state: ReturnTimeState

      State of return time availability

    PAID_STANDBY?: { waitTime: number | null }

    Paid Standby queue type for attractions that offer it. You pay an additional cost to use a separate standby line, usually with a shorter wait time.

    Type Declaration

    • waitTime: number | null

      Current paid standby wait time in minutes

    RETURN_TIME?: {
        returnEnd: string | null;
        returnStart: string | null;
        state: ReturnTimeState;
    }

    Return Time queue type for attractions that offer it. You get a return time to come back and ride the attraction later, instead of waiting in a physical line. No additional cost.

    Type Declaration

    • returnEnd: string | null

      End time of return window

    • returnStart: string | null

      Start time of return window

    • state: ReturnTimeState

      State of return time availability

    SINGLE_RIDER?: { waitTime: number | null }

    Single Rider queue type for attractions that offer it. Usually a shorter wait time, but you may be separated from your party. No additional cost.

    Type Declaration

    • waitTime: number | null

      Current single rider wait time in minutes

    STANDBY?: { waitTime?: number | null }

    Standard queue type for most attractions. Wait in line for attraction, no additional cost.

    Type Declaration

    • OptionalwaitTime?: number | null

      Current standby wait time in minutes; null when the queue exists but no current value is available